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Nominated for Best Small Studio
Read more: Nominated for Best Small StudioWe’re so excited to share that we’ve been nominated for the Best Small Studio award, proudly sponsored by Yogscast Games, at the Game Republic Awards 2024. This incredible recognition means the world to us, reflecting our dedication, hard…
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New Name, Same Great Games!
Read more: New Name, Same Great Games!Hello fans and followers! We have some exciting news to share with you today. We’ve decided to change our name from Gaslight Games to Fast Loris Studios! Why did we do this you ask? Well, we chose the…
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How to be “Ready” for the Games Industry: Universities & Colleges
Read more: How to be “Ready” for the Games Industry: Universities & CollegesAfter my last post regarding what Students might do to increase their chances of getting into the industry, I have had discussions with those on the teaching side and what I think Colleges & Universities could do to…
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Walkies Announcement
Read more: Walkies AnnouncementGet ready to wag those tails and bounce into a whimsical adventure! Join Bailey the beagle on a mission to save a local animal sanctuary, with a little help from some furry (and not so furry) friends. Introducing Walkies,…
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Character Jumping in Unreal Engine
Read more: Character Jumping in Unreal EngineJumping in video games is ubiquitous. From platformers in both 2D and 3D, to avoiding hits in first-person shooters, having a character that can jump is something many of us take for granted. During the development of Walkies,…
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How to be “Ready” for the Games Industry: Games Designers
Read more: How to be “Ready” for the Games Industry: Games DesignersAs we showcased #Walkies at both the #YorkshireGamesFestival and #GuildfordGamesFestival, we had a number of undergraduates and recent graduates ask how they could get into the games industry. Everyone’s journey into making games is a different one and securing a position can vary…
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Unreal Foliage Tool, Scalability Settings & disappearing objects (density setting)
Read more: Unreal Foliage Tool, Scalability Settings & disappearing objects (density setting)Anyone who has used Unreal Engine’s foliage tool within the editor will know just how incredibly powerful it is and how easy we can populate some terrain or a map with trees, bushes and the like. I’m usually…
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RC Becomes SmashPunks
Read more: RC Becomes SmashPunksFast Loris Studios continue to work with Prospect Games on their latest title. You may remember this was a robot fighting game called Robot Champions, well, the team has been busy over the past few months, expanding the…
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Bafta Game 2020
Read more: Bafta Game 2020Congratulations to all those games that were recently were nominated for or won awards at the 16th British Academy Awards! I’m sure it was a tough call for the judges with all the great games that came out in…
